spv.debuginfo.macro.include.glsl.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 52 Capability Shader Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 4: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 15 "main" 35 ExecutionMode 15 OriginUpperLeft 2: String "spv.debuginfo.macro.include.glsl.frag" 3: String "spv.debuginfo.macro.include.glsl.h" 9: String "uint" 17: String "main" 20: String "#version 450 #extension GL_GOOGLE_include_directive : require #include "spv.debuginfo.macro.include.glsl.h" layout(location = 0) out vec4 fragColor; void main() { fragColor = INCLUDED_COLOR; } " 27: String "#define INCLUDED_COLOR vec4(0.25, 0.5, 0.75, 1.0) " 29: String "float" 37: String "fragColor" SourceExtension "GL_GOOGLE_cpp_style_line_directive" SourceExtension "GL_GOOGLE_include_directive" Name 15 "main" Name 35 "fragColor" Decorate 35(fragColor) Location 0 5: TypeVoid 6: TypeFunction 5 8: TypeInt 32 0 11: 8(int) Constant 32 12: 8(int) Constant 6 13: 8(int) Constant 0 10: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 11 12 13 14: 8(int) Constant 3 7: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 14 5 19: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 20 21: 8(int) Constant 7 23: 8(int) Constant 1 24: 8(int) Constant 4 25: 8(int) Constant 2 22: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 23 24 19 25 26: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 3 27 18: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 17 7 19 21 13 22 17 14 21 28: TypeFloat 32 30: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 11 14 13 31: TypeVector 28(float) 4 32: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24 33: TypePointer Output 31(fvec4) 34: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 14 13 35(fragColor): 33(ptr) Variable Output 38: 8(int) Constant 5 39: 8(int) Constant 8 36: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 37 32 19 38 13 22 37 35(fragColor) 39 43: 28(float) Constant 1048576000 44: 28(float) Constant 1056964608 45: 28(float) Constant 1061158912 46: 28(float) Constant 1065353216 47: 31(fvec4) ConstantComposite 43 44 45 46 49: 8(int) Constant 9 51: 8(int) Constant 10 15(main): 5 Function None 6 16: Label 41: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 18 42: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 21 21 13 13 40: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 18 15(main) 48: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 49 49 13 13 Store 35(fragColor) 47 50: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 51 51 13 13 Return FunctionEnd