spv.320.clipCullDistance.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 30 Capability Shader Capability ClipDistance Capability CullDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 14 23 ExecutionMode 4 OriginUpperLeft Source ESSL 320 SourceExtension "GL_EXT_clip_cull_distance" Name 4 "main" Name 9 "color" Name 14 "gl_ClipDistance" Name 23 "gl_CullDistance" Decorate 9(color) RelaxedPrecision Decorate 9(color) Location 0 Decorate 14(gl_ClipDistance) BuiltIn ClipDistance Decorate 23(gl_CullDistance) BuiltIn CullDistance 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(color): 8(ptr) Variable Output 10: TypeInt 32 0 11: 10(int) Constant 2 12: TypeArray 6(float) 11 13: TypePointer Input 12 14(gl_ClipDistance): 13(ptr) Variable Input 15: TypeInt 32 1 16: 15(int) Constant 1 17: TypePointer Input 6(float) 20: 10(int) Constant 1 21: TypeArray 6(float) 20 22: TypePointer Input 21 23(gl_CullDistance): 22(ptr) Variable Input 24: 15(int) Constant 0 27: 6(float) Constant 0 28: 6(float) Constant 1065353216 4(main): 2 Function None 3 5: Label 18: 17(ptr) AccessChain 14(gl_ClipDistance) 16 19: 6(float) Load 18 25: 17(ptr) AccessChain 23(gl_CullDistance) 24 26: 6(float) Load 25 29: 7(fvec4) CompositeConstruct 19 26 27 28 Store 9(color) 29 Return FunctionEnd