spv.no_input_attachment_index.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 19 Capability Shader Capability InputAttachment 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 ExecutionMode 4 OriginUpperLeft Source GLSL 460 SourceExtension "GL_EXT_optional_input_attachment_index" Name 4 "main" Name 9 "outColor" Name 12 "ia" Decorate 9(outColor) Location 0 Decorate 12(ia) Binding 0 Decorate 12(ia) DescriptorSet 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(outColor): 8(ptr) Variable Output 10: TypeImage 6(float) SubpassData nonsampled format:Unknown 11: TypePointer UniformConstant 10 12(ia): 11(ptr) Variable UniformConstant 14: TypeInt 32 1 15: 14(int) Constant 0 16: TypeVector 14(int) 2 17: 16(ivec2) ConstantComposite 15 15 4(main): 2 Function None 3 5: Label 13: 10 Load 12(ia) 18: 7(fvec4) ImageRead 13 17 Store 9(outColor) 18 Return FunctionEnd