localSizeRepeated.comp WARNING: 0:3: 'local_size_x' : repeated layout qualifier, only the last occurrence is used WARNING: 0:3: 'local_size_x' : repeated layout qualifier, only the last occurrence is used Shader version: 450 local_size = (2, 1, 1) 0:? Sequence 0:5 Function Definition: main( ( global void) 0:5 Function Parameters: 0:6 Sequence 0:6 Sequence 0:6 move second child to first child ( temp uint) 0:6 'x' ( temp uint) 0:6 direct index ( temp uint) 0:6 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:6 Constant: 0:6 0 (const int) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 1 (const uint) 0:? 1 (const uint) Linked compute stage: Shader version: 450 local_size = (2, 1, 1) 0:? Sequence 0:5 Function Definition: main( ( global void) 0:5 Function Parameters: 0:6 Sequence 0:6 Sequence 0:6 move second child to first child ( temp uint) 0:6 'x' ( temp uint) 0:6 direct index ( temp uint) 0:6 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:6 Constant: 0:6 0 (const int) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 1 (const uint) 0:? 1 (const uint)