booloutput.error.vert ERROR: 0:3: 'out' : cannot be bool ERROR: 0:9: 'out' : cannot contain bool ERROR: 0:11: 'out' : cannot contain bool ERROR: 3 compilation errors. No code generated. Shader version: 460 ERROR: node is still EOpNull! 0:15 Function Definition: main( ( global void) 0:15 Function Parameters: 0:? Linker Objects 0:? 'a' ( smooth out bool) 0:? 's' ( smooth out structure{ global bool b}) 0:? 'anon@0' ( out block{ out bool c}) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) Linked vertex stage: Shader version: 460 ERROR: node is still EOpNull! 0:15 Function Definition: main( ( global void) 0:15 Function Parameters: 0:? Linker Objects 0:? 'a' ( smooth out bool) 0:? 's' ( smooth out structure{ global bool b}) 0:? 'anon@0' ( out block{ out bool c}) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)