#version 450 core #extension GL_KHR_memory_scope_semantics : enable #extension GL_EXT_long_vector : enable #extension GL_EXT_shader_explicit_arithmetic_types : enable #extension GL_EXT_buffer_reference : enable #extension GL_EXT_expect_assume : enable void main() { vector<5, 5> noElemType; vector badElemType; vector missingCount; vector excessCount; }