#version 450 #extension GL_EXT_function_control_attributes : enable layout(location = 0) out vec4 color; [[inline, noinline]] int sameDeclaration(int i) { return i; } [[inline]] int prototypeConflict(int i); [[noinline]] int prototypeConflict(int i) { return i; } void main() { color = vec4(0.0); }