link.multiUnitLayout.2.mesh ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version ERROR: 1 compilation errors. No code generated. Shader version: 460 Requested GL_EXT_mesh_shader max_vertices = -1 max_primitives = 34 output primitive = none local_size = (1, 1, 1) ERROR: node is still EOpNull! 0:12 Function Definition: do_process( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 move second child to first child ( temp uint) 0:14 indirect index (layout( column_major std430 offset=0) temp uint) 0:14 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) 0:14 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 0:14 Constant: 0:14 0 (const int) 0:14 direct index ( temp uint) 0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:14 Constant: 0:14 0 (const int) 0:14 direct index ( temp uint) 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 0:14 Constant: 0:14 0 (const int) 0:? Linker Objects 0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) link.multiUnitLayout.0.mesh ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version ERROR: 1 compilation errors. No code generated. Shader version: 460 Requested GL_EXT_mesh_shader max_vertices = 81 max_primitives = 32 output primitive = triangles local_size = (1, 1, 1) ERROR: node is still EOpNull! 0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence 0:13 Function Call: do_process( ( global void) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 1 (const uint) 0:? 1 (const uint) 0:? 1 (const uint) Linked mesh stage: ERROR: Linking mesh stage: Contradictory layout max_primitives values Shader version: 460 Requested GL_EXT_mesh_shader max_vertices = 81 max_primitives = 34 output primitive = triangles local_size = (1, 1, 1) ERROR: node is still EOpNull! 0:12 Function Definition: do_process( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 move second child to first child ( temp uint) 0:14 indirect index (layout( column_major std430 offset=0) temp uint) 0:14 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) 0:14 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 0:14 Constant: 0:14 0 (const int) 0:14 direct index ( temp uint) 0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:14 Constant: 0:14 0 (const int) 0:14 direct index ( temp uint) 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 0:14 Constant: 0:14 0 (const int) 0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence 0:13 Function Call: do_process( ( global void) 0:? Linker Objects 0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 1 (const uint) 0:? 1 (const uint) 0:? 1 (const uint)