yum-archive/SoggyShaders
Old Unity shaders.
git clone https://git.yummers.dev/yum-archive/SoggyShaders
8427cb4
master
1%YAML 1.1 2%TAG !u! tag:unity3d.com,2011: 3--- !u!1 &1404254295233746572 4GameObject: 5 m_ObjectHideFlags: 0 6 m_CorrespondingSourceObject: {fileID: 0} 7 m_PrefabInstance: {fileID: 0} 8 m_PrefabAsset: {fileID: 0} 9 serializedVersion: 6 10 m_Component: 11 - component: {fileID: 1404254295233746576} 12 - component: {fileID: 1404254295233746575} 13 - component: {fileID: 1404254295233746574} 14 - component: {fileID: 1404254295233746573} 15 m_Layer: 0 16 m_Name: Cube 17 m_TagString: Untagged 18 m_Icon: {fileID: 0} 19 m_NavMeshLayer: 0 20 m_StaticEditorFlags: 0 21 m_IsActive: 1 22--- !u!4 &1404254295233746576 23Transform: 24 m_ObjectHideFlags: 0 25 m_CorrespondingSourceObject: {fileID: 0} 26 m_PrefabInstance: {fileID: 0} 27 m_PrefabAsset: {fileID: 0} 28 m_GameObject: {fileID: 1404254295233746572} 29 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 30 m_LocalPosition: {x: 0, y: 0, z: 0} 31 m_LocalScale: {x: 100, y: 1, z: 100} 32 m_Children: [] 33 m_Father: {fileID: 0} 34 m_RootOrder: 0 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 36--- !u!33 &1404254295233746575 37MeshFilter: 38 m_ObjectHideFlags: 0 39 m_CorrespondingSourceObject: {fileID: 0} 40 m_PrefabInstance: {fileID: 0} 41 m_PrefabAsset: {fileID: 0} 42 m_GameObject: {fileID: 1404254295233746572} 43 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 44--- !u!23 &1404254295233746574 45MeshRenderer: 46 m_ObjectHideFlags: 0 47 m_CorrespondingSourceObject: {fileID: 0} 48 m_PrefabInstance: {fileID: 0} 49 m_PrefabAsset: {fileID: 0} 50 m_GameObject: {fileID: 1404254295233746572} 51 m_Enabled: 1 52 m_CastShadows: 1 53 m_ReceiveShadows: 1 54 m_DynamicOccludee: 1 55 m_MotionVectors: 1 56 m_LightProbeUsage: 1 57 m_ReflectionProbeUsage: 1 58 m_RayTracingMode: 2 59 m_RenderingLayerMask: 1 60 m_RendererPriority: 0 61 m_Materials: 62 - {fileID: 2100000, guid: 9f3bfeca6fc628f45b8186d6f71100dc, type: 2} 63 m_StaticBatchInfo: 64 firstSubMesh: 0 65 subMeshCount: 0 66 m_StaticBatchRoot: {fileID: 0} 67 m_ProbeAnchor: {fileID: 0} 68 m_LightProbeVolumeOverride: {fileID: 0} 69 m_ScaleInLightmap: 1 70 m_ReceiveGI: 1 71 m_PreserveUVs: 0 72 m_IgnoreNormalsForChartDetection: 0 73 m_ImportantGI: 0 74 m_StitchLightmapSeams: 1 75 m_SelectedEditorRenderState: 3 76 m_MinimumChartSize: 4 77 m_AutoUVMaxDistance: 0.5 78 m_AutoUVMaxAngle: 89 79 m_LightmapParameters: {fileID: 0} 80 m_SortingLayerID: 0 81 m_SortingLayer: 0 82 m_SortingOrder: 0 83--- !u!65 &1404254295233746573 84BoxCollider: 85 m_ObjectHideFlags: 0 86 m_CorrespondingSourceObject: {fileID: 0} 87 m_PrefabInstance: {fileID: 0} 88 m_PrefabAsset: {fileID: 0} 89 m_GameObject: {fileID: 1404254295233746572} 90 m_Material: {fileID: 0} 91 m_IsTrigger: 0 92 m_Enabled: 1 93 serializedVersion: 2 94 m_Size: {x: 1, y: 1, z: 1} 95 m_Center: {x: 0, y: 0, z: 0}