yum-archive/SoggyShaders
Old Unity shaders.
git clone https://git.yummers.dev/yum-archive/SoggyShaders
273a3ab
master
1#ifndef __SHADERTOY_INC 2#define __SHADERTOY_INC 3 4#include "AutoLight.cginc" 5#include "pema99.cginc" 6#include "poi.cginc" 7 8// https://www.shadertoy.com/view/3ttSzr 9void effect_crumpled_wave( out float4 fragColor, in float2 uv ){ 10 for(float i = 1.0; i < 8.0; i++) { 11 uv.y += i * 0.1 / i * 12 sin(uv.x * i * i + _Time[3] * 0.5) * 13 sin(uv.y * i * i + _Time[3] * 0.5); 14 } 15 16 float3 col; 17 col.r = uv.y - 0.1; 18 col.g = uv.y + 0.3; 19 col.b = uv.y + 0.95; 20 21 col = RGBtoHSV(col); 22 23 float x_diff = 0.50 - col.x; 24 col.x = 0.80 + x_diff * 0.5; 25 col.x += uv.x / 16.0 + .05; 26 27 col.y *= 0.8; 28 col.z *= 0.7; // Darken 29 30 col.x = glsl_mod(col.x, 1.0); 31 col = HSVtoRGB(col); 32 33 fragColor = float4(col,1.0); 34} 35 36#endif // __SHADERTOY_INC