// unit-test-find-type-by-name.cpp #include "slang.h" #include "unit-test/slang-unit-test.h" #include #include using namespace Slang; SLANG_UNIT_TEST(findTypeByName) { const char* testSource = "struct TestStruct {" " int member0;" " Texture2D texture1;" "};"; auto session = spCreateSession(); auto request = spCreateCompileRequest(session); spAddCodeGenTarget(request, SLANG_DXBC); int tuIndex = spAddTranslationUnit(request, SLANG_SOURCE_LANGUAGE_SLANG, "tu1"); spAddTranslationUnitSourceString(request, tuIndex, "internalFile", testSource); spCompile(request); auto testBody = [&]() { auto reflection = slang::ShaderReflection::get(request); auto testStruct = reflection->findTypeByName("TestStruct"); SLANG_CHECK_ABORT(testStruct->getFieldCount() == 2); auto field0Name = testStruct->getFieldByIndex(0)->getName(); SLANG_CHECK_ABORT(field0Name != nullptr && strcmp(field0Name, "member0") == 0); auto field1Name = testStruct->getFieldByIndex(1)->getName(); SLANG_CHECK_ABORT(field1Name != nullptr && strcmp(field1Name, "texture1") == 0); auto intType = reflection->findTypeByName("int"); auto intTypeName = intType->getName(); SLANG_CHECK_ABORT(intTypeName && strcmp(intTypeName, "int") == 0); auto paramBlockType = reflection->findTypeByName("ParameterBlock"); SLANG_CHECK_ABORT(paramBlockType != nullptr); auto paramBlockTypeName = paramBlockType->getName(); SLANG_CHECK_ABORT(paramBlockTypeName && strcmp(paramBlockTypeName, "ParameterBlock") == 0); auto paramBlockElementType = paramBlockType->getElementType(); SLANG_CHECK_ABORT(paramBlockElementType != nullptr); auto paramBlockElementTypeName = paramBlockElementType->getName(); SLANG_CHECK_ABORT( paramBlockElementTypeName && strcmp(paramBlockElementTypeName, "TestStruct") == 0); }; testBody(); spDestroyCompileRequest(request); spDestroySession(session); }