#if !defined(_WIN32) && !defined(SLANG_ENABLE_XLIB) #include "../window.h" using namespace Slang; namespace platform { void Application::init() { } void Application::doEvents() { } void Application::quit() { } void Application::dispose() { } void Application::run(Window* mainWindow, bool waitForEvents) { SLANG_UNUSED(mainWindow); SLANG_UNUSED(waitForEvents); } Window* Application::createWindow(const WindowDesc& desc) { return nullptr; } } // namespace platform #endif