// vk-util.cpp #include "vk-util.h" #include #include namespace gfx { /* static */VkFormat VulkanUtil::getVkFormat(Format format) { switch (format) { case Format::RGBA_Float32: return VK_FORMAT_R32G32B32A32_SFLOAT; case Format::RGB_Float32: return VK_FORMAT_R32G32B32_SFLOAT; case Format::RG_Float32: return VK_FORMAT_R32G32_SFLOAT; case Format::R_Float32: return VK_FORMAT_R32_SFLOAT; case Format::RGBA_Unorm_UInt8: return VK_FORMAT_R8G8B8A8_UNORM; case Format::BGRA_Unorm_UInt8: return VK_FORMAT_B8G8R8A8_UNORM; case Format::R_UInt32: return VK_FORMAT_R32_UINT; case Format::D_Float32: return VK_FORMAT_D32_SFLOAT; case Format::D_Unorm24_S8: return VK_FORMAT_D24_UNORM_S8_UINT; default: return VK_FORMAT_UNDEFINED; } } /* static */SlangResult VulkanUtil::toSlangResult(VkResult res) { return (res == VK_SUCCESS) ? SLANG_OK : SLANG_FAIL; } VkShaderStageFlags VulkanUtil::getShaderStage(SlangStage stage) { switch (stage) { case SLANG_STAGE_ANY_HIT: return VK_SHADER_STAGE_ANY_HIT_BIT_KHR; case SLANG_STAGE_CALLABLE: return VK_SHADER_STAGE_CALLABLE_BIT_KHR; case SLANG_STAGE_CLOSEST_HIT: return VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR; case SLANG_STAGE_COMPUTE: return VK_SHADER_STAGE_COMPUTE_BIT; case SLANG_STAGE_DOMAIN: return VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; case SLANG_STAGE_FRAGMENT: return VK_SHADER_STAGE_FRAGMENT_BIT; case SLANG_STAGE_GEOMETRY: return VK_SHADER_STAGE_GEOMETRY_BIT; case SLANG_STAGE_HULL: return VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT; case SLANG_STAGE_INTERSECTION: return VK_SHADER_STAGE_INTERSECTION_BIT_KHR; case SLANG_STAGE_RAY_GENERATION: return VK_SHADER_STAGE_RAYGEN_BIT_KHR; case SLANG_STAGE_VERTEX: return VK_SHADER_STAGE_VERTEX_BIT; default: assert(!"unsupported stage."); return VkShaderStageFlags(-1); } } VkPipelineBindPoint VulkanUtil::getPipelineBindPoint(PipelineType pipelineType) { switch (pipelineType) { case gfx::PipelineType::Graphics: return VK_PIPELINE_BIND_POINT_GRAPHICS; case gfx::PipelineType::Compute: return VK_PIPELINE_BIND_POINT_COMPUTE; case gfx::PipelineType::RayTracing: return VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR; default: return VkPipelineBindPoint(-1); } } VkImageLayout VulkanUtil::getImageLayoutFromState(ResourceState state) { switch (state) { case ResourceState::ShaderResource: return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; case ResourceState::UnorderedAccess: return VK_IMAGE_LAYOUT_GENERAL; case ResourceState::Present: return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; case ResourceState::CopySource: return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; case ResourceState::CopyDestination: return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; case ResourceState::RenderTarget: return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; case ResourceState::DepthWrite: return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; case ResourceState::DepthRead: return VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL; case ResourceState::ResolveSource: return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; case ResourceState::ResolveDestination: return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; default: return VK_IMAGE_LAYOUT_UNDEFINED; } return VkImageLayout(); } /* static */Slang::Result VulkanUtil::handleFail(VkResult res) { if (res != VK_SUCCESS) { assert(!"Vulkan returned a failure"); } return toSlangResult(res); } /* static */void VulkanUtil::checkFail(VkResult res) { assert(res != VK_SUCCESS); assert(!"Vulkan check failed"); } /* static */VkPrimitiveTopology VulkanUtil::getVkPrimitiveTopology(PrimitiveTopology topology) { switch (topology) { case PrimitiveTopology::TriangleList: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; default: break; } assert(!"Unknown topology"); return VK_PRIMITIVE_TOPOLOGY_MAX_ENUM; } VkImageLayout VulkanUtil::mapResourceStateToLayout(ResourceState state) { switch (state) { case ResourceState::Undefined: return VK_IMAGE_LAYOUT_UNDEFINED; case ResourceState::ShaderResource: return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; case ResourceState::UnorderedAccess: return VK_IMAGE_LAYOUT_GENERAL; case ResourceState::RenderTarget: return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; case ResourceState::DepthRead: return VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL; case ResourceState::DepthWrite: return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; case ResourceState::Present: return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; case ResourceState::CopySource: return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; case ResourceState::CopyDestination: return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; case ResourceState::ResolveSource: return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; case ResourceState::ResolveDestination: return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; default: return VK_IMAGE_LAYOUT_UNDEFINED; } } } // renderer_test