#include "nvapi-util.h" #include "nvapi-include.h" namespace gfx { static SlangResult g_initStatus = SLANG_E_UNINITIALIZED; /* static */ SlangResult NVAPIUtil::initialize() { #ifdef GFX_NVAPI if (g_initStatus == SLANG_E_UNINITIALIZED) { NvAPI_Status ret = NVAPI_OK; ret = NvAPI_Initialize(); g_initStatus = (ret == NVAPI_OK) ? SLANG_OK : SLANG_E_NOT_AVAILABLE; } #else g_initStatus = SLANG_E_NOT_AVAILABLE; #endif return g_initStatus; } /* static */ bool NVAPIUtil::isAvailable() { return SLANG_SUCCEEDED(g_initStatus); } } // namespace gfx