// metal-transient-heap.cpp #include "metal-transient-heap.h" #include "metal-device.h" #include "metal-util.h" namespace gfx { using namespace Slang; namespace metal { Result TransientResourceHeapImpl::init(const ITransientResourceHeap::Desc& desc, DeviceImpl* device) { Super::init( desc, 256, // TODO device); return SLANG_OK; } TransientResourceHeapImpl::~TransientResourceHeapImpl() {} Result TransientResourceHeapImpl::createCommandBuffer(ICommandBuffer** outCmdBuffer) { RefPtr commandBuffer = new CommandBufferImpl(); SLANG_RETURN_ON_FAIL(commandBuffer->init(m_device, this)); returnComPtr(outCmdBuffer, commandBuffer); return SLANG_OK; } Result TransientResourceHeapImpl::synchronizeAndReset() { Super::reset(); return SLANG_OK; } } // namespace metal } // namespace gfx