// debug-pipeline-state.h #pragma once #include "debug-base.h" namespace gfx { using namespace Slang; namespace debug { class DebugPipelineState : public DebugObject { public: SLANG_COM_OBJECT_IUNKNOWN_ALL; public: IPipelineState* getInterface(const Slang::Guid& guid); virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(InteropHandle* outHandle) override; }; } // namespace debug } // namespace gfx