// cuda-resource-views.h #pragma once #include "cuda-base.h" #include "cuda-buffer.h" #include "cuda-texture.h" namespace gfx { #ifdef GFX_ENABLE_CUDA using namespace Slang; namespace cuda { class ResourceViewImpl : public ResourceViewBase { public: RefPtr memoryResource = nullptr; RefPtr textureResource = nullptr; void* proxyBuffer = nullptr; }; } // namespace cuda #endif } // namespace gfx