#include "tools/unit-test/slang-unit-test.h" #include "slang-gfx.h" #include "gfx-test-util.h" #include "tools/gfx-util/shader-cursor.h" #include "source/core/slang-basic.h" using namespace gfx; namespace gfx_test { void sharedHandleTestImpl(IDevice* srcDevice, IDevice* dstDevice, UnitTestContext* context) { const int numberCount = 4; float initialData[] = { 0.0f, 1.0f, 2.0f, 3.0f }; IBufferResource::Desc bufferDesc = {}; bufferDesc.sizeInBytes = numberCount * sizeof(float); bufferDesc.format = gfx::Format::Unknown; bufferDesc.elementSize = sizeof(float); bufferDesc.allowedStates = ResourceStateSet( ResourceState::ShaderResource, ResourceState::UnorderedAccess, ResourceState::CopyDestination, ResourceState::CopySource); bufferDesc.defaultState = ResourceState::UnorderedAccess; bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read; bufferDesc.isShared = true; ComPtr srcBuffer; GFX_CHECK_CALL_ABORT(srcDevice->createBufferResource( bufferDesc, (void*)initialData, srcBuffer.writeRef())); InteropHandle sharedHandle; GFX_CHECK_CALL_ABORT(srcBuffer->getSharedHandle(&sharedHandle)); ComPtr dstBuffer; GFX_CHECK_CALL_ABORT(dstDevice->createBufferFromSharedHandle(sharedHandle, bufferDesc, dstBuffer.writeRef())); InteropHandle testHandle; GFX_CHECK_CALL_ABORT(dstBuffer->getNativeResourceHandle(&testHandle)); IBufferResource::Desc* testDesc = dstBuffer->getDesc(); SLANG_CHECK(testDesc->elementSize == sizeof(float)); SLANG_CHECK(testDesc->sizeInBytes == numberCount * sizeof(float)); compareComputeResult(dstDevice, dstBuffer, Slang::makeArray(0.0f, 1.0f, 2.0f, 3.0f)); } void sharedHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum srcApi, Slang::RenderApiFlag::Enum dstApi) { auto srcDevice = createTestingDevice(context, srcApi); auto dstDevice = createTestingDevice(context, dstApi); if (!srcDevice || !dstDevice) { SLANG_IGNORE_TEST; } sharedHandleTestImpl(srcDevice, dstDevice, context); } #if 0 // Temporarily disabled due to inconsistent test results on TC SLANG_UNIT_TEST(sharedHandleD3D12ToCUDA) { sharedHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12, Slang::RenderApiFlag::CUDA); } #endif }