//TEST:SIMPLE(filecheck=GLSL):-target glsl -entry hullMain -stage hull -allow-glsl //TEST:SIMPLE(filecheck=SPIRV):-target spirv -entry hullMain -stage hull -allow-glsl // When targeting SPIRV, the tessellation factors should be an array with size 4 or 2. // GLSL: gl_TessLevelOuter[3] = 0.0; // GLSL: gl_TessLevelInner[1] = 0.0; // SPIRV: OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter // SPIRV: OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner // SPIRV-DAG: OpStore %gl_TessLevelOuter %[[OuterOpCompositeConstruct:[1-9][0-9]*]] // SPIRV-DAG: %[[OuterOpCompositeConstruct]] = OpCompositeConstruct %[[OuterOpTypeArray:[a-zA-Z_0-9]*]] // SPIRV-DAG: %[[OuterOpTypeArray]] = OpTypeArray %{{[^ ]*}} %[[OuterOpConstant:[a-zA-Z_0-9]*]] // SPIRV-DAG: %[[OuterOpConstant]] = OpConstant %{{[^ ]*}} 4 // SPIRV-DAG: OpStore %gl_TessLevelInner %[[InnerOpCompositeConstruct:[1-9][0-9]*]] // SPIRV-DAG: %[[InnerOpCompositeConstruct]] = OpCompositeConstruct %[[InnerOpTypeArray:[a-zA-Z_0-9]*]] // SPIRV-DAG: %[[InnerOpTypeArray]] = OpTypeArray %{{[^ ]*}} %[[InnerOpConstant:[a-zA-Z_0-9]*]] // SPIRV-DAG: %[[InnerOpConstant]] = OpConstant %{{[^ ]*}} 2 struct HsOut { float2 pos; float2 hm; }; struct HscOut { float EdgeTessFactor[3] : SV_TessFactor; // Should be legalized to float[4] float InsideTessFactor[1] : SV_InsideTessFactor; // Should be legalized to float[2] }; [domain("tri")] [partitioning("integer")] [outputtopology("triangle_ccw")] [outputcontrolpoints(4)] [patchconstantfunc("constants")] HsOut hullMain() { HsOut o; o.pos = 1; o.hm = 2; return o; } HscOut constants() { HscOut o; o.EdgeTessFactor[0] = 1; o.EdgeTessFactor[1] = 2; o.EdgeTessFactor[2] = 3; o.InsideTessFactor[0] = 0.5; return o; }