//TEST:SIMPLE(filecheck=CHECK): -entry missShader -entry missShader2 -target spirv //TEST:SIMPLE(filecheck=CHECK): -target spirv // CHECK: OpEntryPoint MissKHR %missShader "missShader" // CHECK: OpEntryPoint MissKHR %missShader2 "missShader2" struct RayPayload{}; [shader("miss")] void missShader(inout RayPayload payload) { } [shader("miss")] void missShader2(inout RayPayload payload) { }