//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-slang -compute -vk -shaderobj -xslang -emit-spirv-directly //TEST_INPUT:ubuffer(data=[1 0], stride=4):name inputBuffer //TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer inputBuffer; RWStructuredBuffer outputBuffer; // Global bool constants to avoid constant folding static bool trueVal; static bool falseVal; struct matrixWrapper { bool2x2 mat1 = bool2x2(falseVal, falseVal, falseVal, falseVal); bool2x3 mat2 = bool2x3(trueVal, trueVal, falseVal, falseVal, falseVal, trueVal); } bool elementAnd(bool2x2 matrix) { return trueVal && matrix[0][0] && matrix[0][1] && matrix[1][0] && matrix[1][1]; } [numthreads(1, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { // Load true/false values from input buffer to avoid constant folding trueVal = inputBuffer[0] != 0; falseVal = inputBuffer[1] != 0; // Test bool matrix construction bool2x2 mat1 = bool2x2(trueVal, falseVal, falseVal, trueVal); bool3x3 mat2 = bool3x3( trueVal, falseVal, trueVal, falseVal, trueVal, falseVal, trueVal, falseVal, trueVal ); bool2x4 mat3 = bool2x4( trueVal, falseVal, trueVal, falseVal, trueVal, falseVal, trueVal, falseVal ); // Test bool matrix element access bool val1 = mat1[0][0]; bool val2 = mat2[2][1]; // Test bool matrix row access bool2 row = mat1[1]; bool3 row3 = mat2[0]; // Test logical operations bool2x2 not_mat = !mat1; bool2x2 and_mat = mat1 && bool2x2(trueVal, trueVal, falseVal, falseVal); // Test element assignment mat1[0][1] = trueVal; mat2[1][2] = falseVal; // Test passing bool matrices to functions bool anded = elementAnd(mat1); // Test structs with bool matrix fields matrixWrapper wrapper = {}; // Test any/all operations bool2x2 all_true = bool2x2(trueVal, trueVal, trueVal, trueVal); bool2x2 all_false = bool2x2(falseVal, falseVal, falseVal, falseVal); bool2x2 mixed = bool2x2(trueVal, falseVal, trueVal, falseVal); bool test_all_true = all(all_true); // all elements true -> true bool test_all_false = all(all_false); // all elements false -> false bool test_all_mixed = all(mixed); // some elements false -> false bool test_any_true = any(all_true); // some elements true -> true bool test_any_false = any(all_false); // no elements true -> false bool test_any_mixed = any(mixed); // some elements true -> true // Store results outputBuffer[0] = val1; // CHECK: 1 outputBuffer[1] = val2; // CHECK-NEXT: 0 outputBuffer[2] = row.x; // CHECK-NEXT: 0 outputBuffer[3] = row.y; // CHECK-NEXT: 1 outputBuffer[4] = row3.y; // CHECK-NEXT: 0 outputBuffer[5] = not_mat[0][0]; // CHECK-NEXT: 0 outputBuffer[6] = and_mat[0][0]; // CHECK-NEXT: 1 outputBuffer[7] = mat1[0][1]; // CHECK-NEXT: 1 outputBuffer[8] = mat3[0][1]; // CHECK-NEXT: 0 outputBuffer[9] = anded; // CHECK-NEXT: 0 outputBuffer[10] = wrapper.mat1[0][0] || wrapper.mat2[0][0]; // CHECK-NEXT: 1 outputBuffer[11] = test_all_true; // CHECK-NEXT: 1 outputBuffer[12] = test_all_false; // CHECK-NEXT: 0 outputBuffer[13] = test_all_mixed; // CHECK-NEXT: 0 outputBuffer[14] = test_any_true; // CHECK-NEXT: 1 outputBuffer[15] = test_any_false; // CHECK-NEXT: 0 outputBuffer[16] = test_any_mixed; // CHECK-NEXT: 1 }