//TEST_IGNORE_FILE: // Imported code used by `reflect-imported-code.hlsl` float4 use(float4 val) { return val; }; float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); } Texture2D t_i; SamplerState s_i; cbuffer C_i { float c_i; }