result code = 0 standard error = { } standard output = { { "parameters": [ { "name": "u", "binding": {"kind": "uniform", "offset": 0, "size": 16}, "type": { "kind": "vector", "elementCount": 4, "elementType": { "kind": "scalar", "scalarType": "float32" } } }, { "name": "t", "binding": {"kind": "shaderResource", "index": 0}, "type": { "kind": "resource", "baseShape": "texture2D" } }, { "name": "s", "binding": {"kind": "samplerState", "index": 0}, "type": { "kind": "samplerState" } }, { "name": "CB", "binding": {"kind": "constantBuffer", "index": 1}, "type": { "kind": "constantBuffer", "elementType": { "kind": "struct", "fields": [ { "name": "v", "type": { "kind": "vector", "elementCount": 4, "elementType": { "kind": "scalar", "scalarType": "float32" } }, "binding": {"kind": "uniform", "offset": 0, "size": 16} } ] } } }, { "name": "w", "binding": {"kind": "uniform", "offset": 16, "size": 16}, "type": { "kind": "vector", "elementCount": 4, "elementType": { "kind": "scalar", "scalarType": "float32" } } } ], "entryPoints": [ { "name": "main", "stage:": "fragment" } ] } }