//TEST_DISABLED(smoke):REFLECTION:-profile ps_4_0 -target glsl // Disabled because we don't support GLSL any more. // (kept around so we can replace with an equivalent // test that uses HLSL input and tests GLSL layout rules) // Confirm fix for GitHub issue #55 layout(set = 0, binding = 0) uniform PerFrameCB { vec2 offset; vec2 scale; }; void main() {}