//DISABLE_TEST:SIMPLE(filecheck=CHECK): -target glsl -stage compute -entry computeMain -zero-initialize // CHECK-COUNT-3: {{.* }}= 0; //DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -xslang -zero-initialize //DISABLE_TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-cpu -compute -entry computeMain -allow-glsl -xslang -zero-initialize //DISABLE_TEST(smoke,compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-dx12 -compute -entry computeMain -allow-glsl -xslang -zero-initialize //TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; struct MyStruct_base { int a; }; struct MyStruct : MyStruct_base { int b; int c; }; MyStruct getStruct() { MyStruct myStruct; return myStruct; } [numthreads(1, 1, 1)] void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) { MyStruct myStruct = getStruct(); // BUF: 1 outputBuffer[0] = true && myStruct.a == 0 && myStruct.b == 0 && myStruct.c == 0 ; }