//DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl -xslang -zero-initialize //DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -entry computeMain -emit-spirv-directly -allow-glsl -xslang -zero-initialize //DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-cpu -compute -entry computeMain -allow-glsl -xslang -zero-initialize //DISABLE_TEST(smoke,compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-dx12 -compute -entry computeMain -allow-glsl -profile sm_6_2 -xslang -zero-initialize -xslang -DDX12 //TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; __generic bool getValue() { T genericOut; return genericOut == T(0); } bool getValueBoolean() { bool genericOut; return genericOut == bool(0); } __generic bool getValueVector() { typealias gvec = vector; gvec genericOut; for (int i = 0; i < N; ++i) if (genericOut[i] != T(0)) return false; return true; } __generic bool getValueVectorBoolean() { typealias gvec = vector; gvec genericOut; for (int i = 0; i < N; ++i) if (genericOut[i] != bool(0)) return false; return true; } [numthreads(1, 1, 1)] void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) { // BUF: 1 outputBuffer[0] = true && getValue() #ifndef DX12 && getValue() && getValue() #endif && getValue() && getValue() && getValue() && getValue() && getValue() && getValue() && getValue() && getValue() && getValue() && getValueBoolean() && getValueVector() #ifndef DX12 && getValueVector() && getValueVector() #endif && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVectorBoolean<2>() && getValueVector() #ifndef DX12 && getValueVector() && getValueVector() #endif && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVectorBoolean<3>() && getValueVector() #ifndef DX12 && getValueVector() && getValueVector() #endif && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVector() && getValueVectorBoolean<4>() ; }