//TEST:SIMPLE(filecheck=CHECK): -target glsl -stage compute -entry computeMain // CHECK: {{.* }}= 0; // CHECK-NOT: {{.* }}= 0; //TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl //TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-vk -compute -entry computeMain -emit-spirv-directly -allow-glsl //TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-cpu -compute -entry computeMain -allow-glsl //TEST(smoke,compute):COMPARE_COMPUTE_EX(filecheck-buffer=BUF):-dx12 -use-dxil -compute -entry computeMain -allow-glsl -profile sm_6_2 -xslang -DDX12 //TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; struct Base : IDefaultInitializable { int data1; }; struct idefault1_base : IDefaultInitializable { }; interface idefault2_base : IDefaultInitializable { }; struct idefault1 : idefault1_base = Base; struct idefault2 : idefault2_base = Base; idefault1 getDefault1() { idefault1 default1; return default1; } idefault2 getDefault2() { idefault2 default2; return default2; } [numthreads(1, 1, 1)] void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) { // BUF: 1 idefault1 default1 = getDefault1(); idefault2 default2 = getDefault2(); outputBuffer[0] = true && default1.inner.data1 == 0 && default2.inner.data1 == 0 ; }