// Test tuple swizzling and element access. //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -shaderobj -output-using-type //TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; struct GetCount { static const int value = N; } int getCount(Tuple t) { return GetCount.value; } [numthreads(1, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { var t = makeTuple(1, 2.0); var u = makeTuple(3u, 4.0); var r = concat(t, u); // CHECK: 4 outputBuffer[0] = (int)r._3_2._0; // CHECK: 2 outputBuffer[1] = (int)r._1; // CHECK: 8 outputBuffer[2] = countof(r) + getCount(r); }