//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-shaderobj //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-dx12 -shaderobj //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -shaderobj //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -shaderobj //TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; // CHECK: 0 // CHECK-NEXT: 1 // CHECK-NEXT: 2 // CHECK-NEXT: 3 [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { vector i = vector(dispatchThreadID.x); outputBuffer[i.x] = i.x; }