//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; [numthreads(1, 1, 1)] void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID) { int sum = 0; [ForceUnroll] for (int i = 0; i < 2; i++) { [ForceUnroll(2)] for (int j = 1; j < 3; j++) { if (i == 1 && j == 1) continue; sum += (i+j); } } outputBuffer[0] = sum; }