//TEST_CATEGORY(wave, compute) // Disabled because main tests is wave-shuffle.slang, this just tests VK //DISABLE_TEST:COMPARE_COMPUTE_EX:-cpu -compute -shaderobj //DISABLE_TEST:COMPARE_COMPUTE_EX:-slang -compute -shaderobj //DISABLE_TEST:COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -shaderobj //TEST(vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj //TEST:COMPARE_COMPUTE_EX:-cuda -compute -capability cuda_sm_7_0 -shaderobj //TEST:COMPARE_COMPUTE_EX:-wgpu -compute -shaderobj //TEST:COMPARE_COMPUTE_EX:-metal -compute -shaderobj //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer outputBuffer; [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { int idx = int(dispatchThreadID.x); int value = 0; // Scalar value += WaveShuffle(idx, (idx + 1) & 3); // vector { float2 v = float2(idx + 1, idx + 2); float2 readValue = WaveShuffle(v, (idx - 1) & 3); value += int(readValue[0] + readValue[1]); } outputBuffer[idx] = value; }