//TEST:SIMPLE(filecheck=CHECK_GLSL): -target glsl -stage fragment -entry main -allow-glsl //TEST:SIMPLE(filecheck=CHECK_SPV): -target spirv -emit-spirv-directly -stage fragment -entry main -allow-glsl #version 450 // CHECK_SPV-DAG: InputAttachmentIndex 0 // CHECK_SPV-DAG: OpTypeImage %float SubpassData 2 0 0 2 Unknown // CHECK_GLSL: subpassInput layout (input_attachment_index = 0, set = 0, binding = 0) uniform subpassInput subpass; // CHECK_SPV-DAG: InputAttachmentIndex 1 // CHECK_SPV-DAG: OpTypeImage %float SubpassData 2 0 1 2 Unknown // CHECK_GLSL: subpassInputMS layout (input_attachment_index = 1, set = 0, binding = 1) uniform subpassInputMS subpassMS; layout (location = 0) out vec4 outColor; void someSideEffect(subpassInput subpassTmp) { outColor.xy = subpassLoad(subpassTmp).xy; } void someSideEffectMS(subpassInputMS subpassTmp) { outColor.zw = subpassLoad(subpassTmp, 0).zw; } // CHECK_GLSL-DAG: void main( // CHECK_SPV-DAG: OpEntryPoint void main() { someSideEffect(subpass); someSideEffectMS(subpassMS); }