//TEST:SIMPLE(filecheck=CHK): -target spirv -entry computeMain struct TangentSpace { static const float3 localNormal = {0, 1, 0}; float4x4 tangentTransform; float3 geometryNormal; __init(in float3 normal, in float3 inRay) { // Should not warn here tangentTransform = getMatrix(normal, inRay); geometryNormal = localNormal; } float4x4 getMatrix(in float3 normal, in float3 inRay) { return float4x4(0.0f); } } //CHK-NOT: warning 41020 //CHK-NOT: warning 41021 [Shader("compute")] [NumThreads(4, 1, 1)] void computeMain(int3 dispatchThreadID : SV_DispatchThreadID) { }