//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK):-target metal -entry meshMain struct VsOutput { float4 pos : SV_Position; }; [shader("mesh")] [numthreads(1, 1, 1)] [outputtopology("triangle")] void meshMain(out vertices VsOutput verts[3], out indices uint3 tris[1]) { SetMeshOutputCounts(3, 1); // Output vertices for (uint i = 0; i < 3; i++) { //CHECK: ([[# @LINE+1]]): error 56104 verts[i].pos = float4(0.0); } // Output indices tris[0] = uint3(0, 1, 2); }