//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -render-feature cooperative-vector -emit-spirv-directly //TEST_INPUT: set inputBuffer = ubuffer(data=[1 2 3 4 5 6 7 8 9 10 11 12], stride=4); uniform int32_t* inputBuffer; //TEST_INPUT: set outputBuffer = out ubuffer(data=[0 0 0 0 0 0 0 0], stride=4); uniform int32_t* outputBuffer; // CHECK: 9 // CHECK-NEXT: A // CHECK-NEXT: B // CHECK-NEXT: C // CHECK-NEXT: 1 // CHECK-NEXT: 2 // CHECK-NEXT: 3 // CHECK-NEXT: 4 [shader("compute")] [numthreads(1, 1, 1)] void computeMain() { // First half of input. let a = coopVecLoad<4, int32_t>(inputBuffer, 0); // Second half of input. let b = coopVecLoad<4, int32_t>(inputBuffer + 4, 4*4); // Store second half of input to first half of output buffer. b.store(outputBuffer, 0); // Store first half of input to second half of output buffer. a.store(outputBuffer, 4*4); }