//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -output-using-type -emit-spirv-directly // CHECK: type: float // CHECK-NEXT: 2.000000 // CHECK-NEXT: 4.000000 // CHECK-NEXT: 6.000000 // CHECK-NEXT: 8.000000 //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4, count=256):out,name=outputBuffer RWStructuredBuffer outputBuffer; //TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4, count=256),name=input ByteAddressBuffer input; using namespace linalg; [numthreads(32, 1, 1)] void computeMain() { let stride = 16; let matrixLayout = CoopMatMatrixLayout::RowMajor; let intMat = CoopMat.Load(input, 0, stride); let floatMat = CoopMat(intMat); let uintMat = CoopMat(intMat); let halfMat = CoopMat(uintMat); let floatMat2 = CoopMat(halfMat); let result = floatMat + floatMat2; result.Store(outputBuffer, 0, stride); }