//IGNORE_TEST:CPU_REFLECTION: -profile cs_5_0 -entry computeMain -target cpp //DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute //TEST:SIMPLE(filecheck=DXIL):-target dxbc-assembly -entry computeMain -profile cs_5_1 //TEST:SIMPLE(filecheck=CUDA):-target cuda -entry computeMain -profile cs_5_1 //TEST:SIMPLE(filecheck=CHECK):-target spirv-assembly -entry computeMain -profile cs_5_1 -emit-spirv-via-glsl //DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute //TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer outputBuffer; //TEST_INPUT:array(size=2):name g_aoa RWStructuredBuffer g_aoa[]; //TEST_INPUT:ubuffer(data=[1 2 3 4], stride=4):name=g_aoa[0] //TEST_INPUT:ubuffer(data=[8 17 34], stride=4):name=g_aoa[1] [numthreads(8, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { // DXIL: cs_5_1 // CHECK: OpCapability {{(ShaderNonUniform|StorageBufferArrayNonUniformIndexing)}} // CHECK: OpCapability {{(ShaderNonUniform|StorageBufferArrayNonUniformIndexing)}} // CHECK-DAG: OpDecorate %[[N1:[a-zA-Z0-9_]+]] NonUniform // CHECK-DAG: OpDecorate %[[N2:[a-zA-Z0-9_]+]] NonUniform // CHECK-DAG: OpDecorate %[[N3:[a-zA-Z0-9_]+]] NonUniform // CHECK-DAG: OpDecorate %[[N4:[a-zA-Z0-9_]+]] NonUniform // CHECK-DAG: OpDecorate %[[B0:[a-zA-Z0-9_]+]] Binding 0 // CHECK-DAG: OpDecorate %[[B1:[a-zA-Z0-9_]+]] Binding 1 // CHECK-DAG: %[[P1:[a-zA-Z0-9_]+]] = OpTypePointer Uniform %int // CHECK-DAG: %[[P2:[a-zA-Z0-9_]+]] = OpTypePointer Uniform %StructuredBuffer_int_t_0 // CHECK: %[[N1]] = OpCopyObject %int // CHECK: %{{.*}} = OpAccessChain %[[P2]] %[[B1]] %[[N1]] // CHECK: %[[N2]] = OpCopyObject %int // CHECK: %[[N3]] = OpAccessChain %[[P1]] %[[B1]] %[[N2]] // CHECK: %[[N4]] = OpLoad %int %[[N3]] // CHECK: %{{.*}} = OpAccessChain %[[P1]] %[[B0]] %int_{{.*}} // CHECK: OpStore %{{.*}} %[[N4]] // CUDA: Array> g_aoa_0; // CUDA: globalParams_0->g_aoa_0[index_0 >> int(2)].GetDimensions // CUDA: _S1[index_0 >> int(2)] int index = int(dispatchThreadID.x); int baseIndex = index >> 2; int innerIndex = index & 3; RWStructuredBuffer buffer = g_aoa[NonUniformResourceIndex(baseIndex)]; // Get the size uint bufferCount, bufferStride; buffer.GetDimensions(bufferCount, bufferStride); if (innerIndex >= bufferCount) { innerIndex = int(bufferCount - 1); } outputBuffer[index] = buffer[innerIndex]; }