//TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -compile-arg -O3 -compute-dispatch 3,1,1 -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -compute-dispatch 3,1,1 -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -compute-dispatch 3,1,1 -shaderobj //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -compute-dispatch 3,1,1 -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-mtl -compute -compute-dispatch 3,1,1 -shaderobj //TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer outputBuffer; [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID, uint3 groupID : SV_GroupID, uint3 groupThreadID : SV_GroupThreadId) { outputBuffer[dispatchThreadID.x] = int((dispatchThreadID.x << 8) | (groupID.x << 4) | (groupThreadID.x)); }