//TEST(compute):COMPARE_COMPUTE:-dx11 -shaderobj //TEST(compute):COMPARE_COMPUTE:-vk -shaderobj //TEST(compute):COMPARE_COMPUTE:-cpu -xslang -disable-specialization -shaderobj //TEST(compute):COMPARE_COMPUTE:-cuda -xslang -disable-specialization -shaderobj // Test dynamic dispatch code gen for generic-typed local variables. [anyValueSize(8)] interface IInterface { [mutating] int Compute(int inVal); }; int GenericCompute(int inVal) { T obj; obj.Compute(3); return obj.Compute(inVal); // 3 + inVal } struct Impl : IInterface { int base; [mutating] int Compute(int inVal) { int result = base + inVal; base = inVal; return result; } }; int test(int inVal) { return GenericCompute(1); } //TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { uint tid = dispatchThreadID.x; int inVal = outputBuffer[tid]; int outVal = test(inVal); outputBuffer[tid] = outVal; }