//TEST(compute):COMPARE_COMPUTE:-dx11 -shaderobj //TEST(compute):COMPARE_COMPUTE:-vk -shaderobj //TEST(compute):COMPARE_COMPUTE:-cpu -xslang -disable-specialization -shaderobj //TEST(compute):COMPARE_COMPUTE:-cuda -xslang -disable-specialization -shaderobj // Test dynamic dispatch code gen for specializing a generic with // an existential value. [anyValueSize(16)] interface IInterface { int Compute(int inVal); }; int GenericCompute0(IInterface obj, int inVal) { return GenericCompute1(obj, obj, inVal); } int GenericCompute1(T obj, IInterface obj2, int inVal) { return obj.Compute(inVal) + obj2.Compute(inVal); } struct Impl : IInterface { int base; int Compute(int inVal) { return base + inVal * inVal; } }; int test(int inVal) { Impl obj; obj.base = 1; return GenericCompute0(obj, inVal); } //TEST_INPUT:ubuffer(data=[0 1 2 3], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { uint tid = dispatchThreadID.x; int inVal = outputBuffer[tid]; int outVal = test(inVal); outputBuffer[tid] = outVal; }