// comma-operator.slang.glsl #version 450 //TEST_IGNORE_FILE: layout(std430, binding = 0) buffer _S1 { int _data[]; } outputBuffer_0; int test_0(int inVal_0) { return inVal_0 * 2 + 1; } layout(local_size_x = 4, local_size_y = 1, local_size_z = 1) in;void main() { uint tid_0 = gl_GlobalInvocationID.x; int outVal_0 = test_0(outputBuffer_0._data[tid_0]); outputBuffer_0._data[tid_0] = outVal_0; return; }