//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -stage compute -profile glsl_450 -target spirv -entry computeMain -warnings-disable 39001 //CHECK-NOT: warning //CHECK-NOT: note RWStructuredBuffer outputBuffer; [[vk::binding(1,0)]] Texture2D g_bindlessTexture2D[]; [[vk::binding(1,0)]] Texture3D g_bindlessTexture3D[]; struct GenStruct { T x; }; T test(T val) { return val; } [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { uint tid = dispatchThreadID.x; float inVal = float(tid); float outVal = test(inVal); outputBuffer[tid] = outVal; }