//TEST:CROSS_COMPILE: -profile lib_6_3 -entry main -stage compute -target spirv-assembly [[vk::binding(0, 0)]] Texture2DMS tex : register(t1); RWStructuredBuffer outBuffer; [numthreads(4, 4, 1)] void main(uint3 groupId : SV_GroupID) { outBuffer[0] = tex.Load(int2(groupId.xy), 0); }