// nested-switch.slang //TEST(compute):COMPARE_COMPUTE: -shaderobj //TEST(compute):COMPARE_COMPUTE:-vk -shaderobj //TEST(compute):COMPARE_COMPUTE:-cpu -shaderobj //TEST(compute):COMPARE_COMPUTE:-wgpu int test(int t, int r) { int result = 0; switch (t) { case 0: switch (r) { case 0: return 1; case 2: return 2; } default: result = 3; break; } return result; } //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; [numthreads(1, 1, 1)] void computeMain(int3 dispatchThreadID: SV_DispatchThreadID) { outputBuffer[0] = test(dispatchThreadID.x, 0); outputBuffer[1] = test(dispatchThreadID.x, 1); outputBuffer[2] = test(dispatchThreadID.x, 2); outputBuffer[3] = 0; }