//TEST(compute):COMPARE_COMPUTE: -shaderobj //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer outputBuffer; interface IBase { float get(); } struct BaseImpl : IBase { float get() { return 1.0; } }; __generic float eval(T obj) { return obj.get(); } __generic float test(T obj) { return eval(obj); } [numthreads(4, 1, 1)] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { BaseImpl base; float outVal = test(base); outputBuffer[dispatchThreadID.x] = outVal; }