// implicit-conversion-binary-op.hlsl //TEST:COMPARE_HLSL: -profile ps_5_0 // Make sure that we can pick resolve the right overload // to call when applying a binary operator to vectors // with different element types. We should pick // the "better" of the two element types, and not // get an ambiguity error. float4 main( float4 a : A, uint4 b : B ) : SV_TARGET { return a * b; }