//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-vk -compute -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-hlsl -compute -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-metal -compute -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-wgpu -compute -output-using-type // CHECK: 1210.0 //TEST_INPUT:ubuffer(data=[0 0 0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; // Use of IFloat.scale used to cause an internal compiler error func double_it(value: T) -> T { return value.scale(2.0); } [numthreads(1, 1, 1)] [shader("compute")] void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) { let mat = matrix(1,0,0,1, 0,1,1,0, 0,0,1,0, 0,0,0,1); let vi = vector(100,100,100,100); let dm = double_it(mat); let dm_sum = dot(dm[0], vi) + dot(dm[1], vi) + dot(dm[2], vi) + dot(dm[3], vi); outputBuffer[dispatchThreadID.x] = double_it(float2(1.0, 2.0)).x + double_it(4.0) + dm_sum; }