// gh-449.slang //TEST:SIMPLE: // Issue when dealing with binary operations that // mix scalars with vectors that have a different // element type. struct S { int dummy; }; void foo(S s); void main() { // This works fine right now. The `uint` gets converted to a // `float`, and then we do the addition. float2 a = float2(1, 2); uint b = 3; foo(a + b); // This used to get confused, with the `f` getting converted // to a `uint` before the addition. uint2 u = uint2(1, 2); float f = 3.0; foo(u + f); }