[Differentiable] float sumOfSquares(float x, float y, no_diff float4* test) { return x * x + y * y * (test->x + test->y + test->z); } //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -compile-arg -skip-spirv-validation -emit-spirv-directly //TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -shaderobj -output-using-type //TEST_INPUT: set ptr = ubuffer(data=[1.0 2.0 3.0], stride=4) uniform float* ptr; //TEST_INPUT:ubuffer(data=[0.0 0.0 0.0 0.0 0.0], stride=4):out, name outputBuffer RWStructuredBuffer outputBuffer; [shader("compute")] [numthreads(1, 1, 1)] void computeMain() { float4* testPtr = (float4*)ptr; let result = sumOfSquares(2.0, 3.0, testPtr); // Use forward differentiation to compute the gradient of the output w.r.t. x only. let diffX = fwd_diff(sumOfSquares)(diffPair(2.0, 1.0), diffPair(3.0, 0.0), testPtr); // Create a differentiable pair to pass in the primal value and to receive the gradient. var dpX = diffPair(2.0); var dpY = diffPair(3.0); // Propagate the gradient of the output (1.0f) to the input parameters. bwd_diff(sumOfSquares)(dpX, dpY, testPtr, 1.0); outputBuffer[0] = result; // 2^2 + 3^2 * (1 + 2 + 3) = 58 outputBuffer[1] = diffX.d; // 2*x * dx + 2*y * dy * (1 + 2 + 3) = 4 outputBuffer[2] = diffX.p; // 2^2 + 3^2 * (1 + 2 + 3) = 58 outputBuffer[3] = dpX.d; // 2*x = 4 outputBuffer[4] = dpY.d; // 2*y * (1 + 2 +3) = 36 }