//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -cuda -compute -shaderobj -output-using-type // Not supported in WGSL: Arrays of textures or buffers //DISABLE_TEST(compute):COMPARE_COMPUTE:-wgpu //TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer RWStructuredBuffer outputBuffer; // ----- MyPtrType definition ----- struct MyPtrType : IDifferentiablePtrType { typealias Differential = MyPtrType; RWStructuredBuffer buffer; uint offset; float load(uint idx) { return buffer[offset + idx]; } void accumulate(uint idx, float value) { buffer[offset + idx] += value; } } [BackwardDerivative(load_bwd)] float load(MyPtrType[2] b, uint idx) { return b[1].load(idx); } void load_bwd(DifferentialPtrPair b, uint idx, float grad) { b.d[1].accumulate(idx, grad); } // ------ [Differentiable] float reduce(MyPtrType a) { return load( { a, a }, 0) + load( { a, a }, 1); } [Differentiable] float test(MyPtrType b) { return reduce(b); } [numthreads(1, 1, 1)] void computeMain(uint id: SV_DispatchThreadID) { outputBuffer[0] = 1; // CHECK: 1 outputBuffer[1] = 2; // CHECK: 2 // Denote the first two elements in the buffer as the primal buffer and the last two elements // for the derivative. var b = DifferentialPtrPair( { outputBuffer, 0 }, { outputBuffer, 2 }); bwd_diff(test)(b, 1.5f); // Check locations [2] and [3] in the buffer // CHECK: 1.5 // CHECK: 1.5 }